[Known Issue][PS4/XB1] Loss of interactions

Sorry about the horrible copy/paste but was trying to keep the whole ‘timeline’ together…

Just adding to this.

I DISABLED ANIMALS only in the Main Menu settings. Loaded in to the game and I could interact with everything normally. I re-enabled animals.

Again I played about 7 in game days and then the bugged re-occured again. This time I DISABLED ANIMALS only, but in the during game menu, and everything was working again.

This seems to consistantly alleviate the bug for me for a while.

Interesting note though (as it seems to relate to ‘height’ and ‘dropping’…

At one point when I was playing I jumped from my new tall house to my old small one, attempting to land on its roof. I missed a broke a leg. At the time I made a splint and fixed myself up.
When the game crashed, I loaded up my previous save, and as my character spawned by the shelter, he fell a short drop and made the pain sound (like what happens when you have a non-splinted broken leg and you jump). I didn’t think too much about it, as I thought maybe I saved after I broke my leg but before I made a splint (don’t think I would have done it this way but couldn’t remember).

Anyways, whilst playing my second round of 7 in game days without the bug, I had saved multiple time (many saves between the broken leg incident and now). Now when the games crashed and I have to load my save, I ALWAYS spawn in the same way, character drops and I have a broken leg.

Thought it may be related. The snake spawning theory ties up with the disabling animals option BUT all my latest bugs have been happening on my Home island (where ‘big’ animals never have spawned).
And now this ‘dropping’ in on spawn has me wondering.