[MacOS][1.0.38.0][Multiplayer] Disconnected due to Timeout_linking

We are trying to play online cooperative mode. The game repeatedly disconnects after leaving the starting island saying:

Disconnected due to Timeout_linking

This consistent disconnection makes the cooperative mode almost unplayable, since we can’t explore other islands.

Seed
#10725457

Settings
I’ve only adjusted the game resolution and set the details to medium.

Steps

  1. join a cooperative server
  2. take the raft to another island

Extras
-Have you tried reloading your save, game or PC?
- yes, we’ve tried multiple times
-Have tried reinstalling the game?
- yes, both games were installed the day we observed the crash

Here is our log:

BoltException: You can't access any Bolt specific methods or properties on an entity which is detached
  at Photon.Bolt.BoltEntity.get_Entity () [0x0001d] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Photon.Bolt.BoltEntity.get_IsOwner () [0x00000] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Beam.Player.get_IsOwner () [0x00006] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.VehicleMovementBase.GetThrottleInput () [0x00006] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.VehicleMovementBase.Input () [0x00000] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.VehicleMovementBase+<Input_Sequence>d__57.MoveNext () [0x00020] in <796746331e904b6792a6369ac985779b>:0 
  at MEC.Timing.Update () [0x0043c] in <8f1eccc0a97f4a668a6efbfc4331b56c>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
MEC.Timing:Update()

NullReferenceException: Object reference not set to an instance of an object
  at Beam.PlayerUtilities.GetServerGameDifficulty () [0x0001c] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.Sunburn.Update () [0x00000] in <796746331e904b6792a6369ac985779b>:0 

NullReferenceException: Object reference not set to an instance of an object
  at Beam.PlayerUtilities.GetServerGameDifficulty () [0x0001c] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.Sunburn.Update () [0x00000] in <796746331e904b6792a6369ac985779b>:0 

BoltException: You can't access any Bolt specific methods or properties on an entity which is detached
  at Photon.Bolt.BoltEntity.get_Entity () [0x0001d] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Photon.Bolt.BoltEntity.get_IsOwner () [0x00000] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Beam.Player.get_IsOwner () [0x00006] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.CharacterRenderer.Update () [0x00014] in <796746331e904b6792a6369ac985779b>:0 

BoltException: You can't access any Bolt specific methods or properties on an entity which is detached
  at Photon.Bolt.BoltEntity.get_Entity () [0x0001d] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Photon.Bolt.BoltEntity.get_IsOwner () [0x00000] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Beam.Player.get_IsOwner () [0x00006] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.CharacterRenderer.Update () [0x00014] in <796746331e904b6792a6369ac985779b>:0 

BoltException: You can't access any Bolt specific methods or properties on an entity which is detached
  at Photon.Bolt.BoltEntity.get_Entity () [0x0001d] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Photon.Bolt.BoltEntity.get_IsOwner () [0x00000] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Beam.Player.get_IsOwner () [0x00006] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.CharacterRenderer.Update () [0x00014] in <796746331e904b6792a6369ac985779b>:0 

BoltException: You can't access any Bolt specific methods or properties on an entity which is detached
  at Photon.Bolt.BoltEntity.get_Entity () [0x0001d] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Photon.Bolt.BoltEntity.get_IsOwner () [0x00000] in <c55afc3acc524d3da2f7e8dad167a864>:0 
  at Beam.Player.get_IsOwner () [0x00006] in <796746331e904b6792a6369ac985779b>:0 
  at Beam.CharacterRenderer.Update () [0x00014] in <796746331e904b6792a6369ac985779b>:0 

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 66941.
Total: 30.750583 ms (FindLiveObjects: 2.290291 ms CreateObjectMapping: 1.056000 ms MarkObjects: 27.086250 ms  DeleteObjects: 0.318042 ms)

<color=red>[1987:180] ReplicatedDisconnect -1 Intended forceLocalShutdown True</color>
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
<color=yellow>AssetBundleManager::</color> Unloaded all asset bundles.
UnloadTime: 225.923833 ms
Stranded Deep Version: 1.0.38.0.29
LevelLoader:: Destroying instance...
Unloading 2181 unused Assets to reduce memory usage. Loaded Objects now: 39909.
Total: 39.968542 ms (FindLiveObjects: 1.245958 ms CreateObjectMapping: 0.719458 ms MarkObjects: 30.615125 ms  DeleteObjects: 7.387375 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 39909.
Total: 32.285667 ms (FindLiveObjects: 1.272000 ms CreateObjectMapping: 0.845791 ms MarkObjects: 30.139750 ms  DeleteObjects: 0.027875 ms)

LoadControllerAssignments:: Null or empty.
LoadControllerMaps:: Loading saved mouse maps..
LoadControllerMaps:: Loading saved keyboard maps..
Refresh Rate: 60Hz
Application Target Frame Rate: -1FPS
SaveManager:: Selecting slot 0
SaveManager::GetSaveFileVersion:: SinglePlayer save file does not exist.
SaveManager::GetSaveFileVersion:: Coop_2 save file does not exist.
SaveManager::GetSaveFileVersion:: Coop_Server save file does not exist.
SaveManager::GetSaveFileVersion:: SinglePlayer save file does not exist.
SaveManager::GetSaveFileVersion:: Coop_2 save file does not exist.
SaveManager::GetSaveFileVersion:: Coop_Server save file does not exist.
StrandedWorld::SetWorldSeed:: Custom [10725457]
World::LoadWorldSeed:: Success.
World::LoadWorldMaps:: Success.
SaveManager::GetSaveFileVersion:: SinglePlayer save file does not exist.
SaveManager::GetSaveFileVersion:: Coop_2 save file does not exist.
SaveManager::GetSaveFileVersion:: SinglePlayer save file does not exist.
SaveManager::GetSaveFileVersion:: Coop_2 save file does not exist.
SaveManager::GetSaveFileVersion:: Coop_Server save file does not exist.
Map paths were empty.
Map paths were empty.
StrandedWorld::SetWorldSeed:: Custom [10725457]
World::LoadWorldSeed:: Success.
World::LoadWorldMaps:: Success.