I already posted a brief mention of this in my “list of suggestions post”. However, I’d like to elaborate a little more about it.
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Hunting - tracking prey like a specific animal you’d like to hunt for maximum efficiency
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Cooking - Faster cooking/smoking times and food spoils at a slower rate. Being able to eat coconuts without consequences
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Harvesting - Being able to collect twice the resources and an auto pickup for desired items. Another one is tracking resources to make clay hunting and other items easier to find
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Physical - Inventory expansion and expanding the stack limit of to double the usual amount
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Craftsmanship - Using half the typical resources when building and being able to make tools indestructible or repairable
I’d also like to add feats to be poison resistant or immune, sun resistance, bleeding resistance, faster swimming/running speed, and slower rates of thirst/hunger
Thank you for a great game and I hope my suggestions aren’t too much to do if the are considered